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Battlefield 3

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Battlefield 3

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Battlefield 3
BF3 box art
Developer(s)DICE
Publisher(s)Electronic Arts
EngineFrostbite 2
ReleasedNA October 25, 2011[1]
RoW October 27, 2011[2]
UK October 28, 2011[3]
GenreFirst-person shooter
Mode(s)Single-player, multiplayer (Xbox Live, PlayStation Network), Cooperative
RatingsACB: MA15+[4]
ESRB: M
PEGI: 16
BBFC: 18
Platform(s)Windows, Xbox 360, PlayStation 3, Nintendo 3DS,[5] iOS
MediaBlu-ray Disc, DVD, Digital Download
Input methodsGamepad, Keyboard, Mouse, Joystick
"The Best Battlefield Game Ever"
— DICE
Battlefield 3 is the eleventh installment in the Battlefield Series and was developed by Digital Illusions CE. It is the sequel to Battlefield 2 and was released on October 25, 2011[1] for the PC, PlayStation 3 and Xbox 360.[6] A sequel, Battlefield 4, is currently in development by EA and DICE and will be the next illeration of the Battlefield franchise.

Contents

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Achievements and Trophies

Main article: Battlefield 3 Achievements and Trophies

Overview

Battlefield 3 was revealed on February 4, 2011 with a teaser trailer called My Life, and was the cover story of the March 2011 issue of GameInformer.[7] The game was first showcased on March 1, 2011 during GDC 2011, which revealed unedited gameplay for the first time. DICE announced shortly after that the development of the PC versions of Battlefield 1943 and Battlefield: Bad Company 2's Onslaught were cancelled to concentrate on the development of Battlefield 3, stating it would be their biggest Battlefield release yet.[8]
BF3 dogfight looks like they got one
Jet combat in Battlefield 3
The game includes both singleplayer and co-operative campaigns and features multiplayer gameplay similar to the classic Battlefield 2. Jets made their return as pilotable vehicles, along with prone as an available stance. The PC version is able to support 64 players simultaneously in multiplayer; consoles, however, can only support up to 24 players, resulting in smaller maps.[9]This installment uses a completely new engine, named Frostbite 2, the successor to the Frostbite Engine used in the Bad Company series.[6]
BF3 Not Built To Last
Destruction with the new Frostbite 2 engine, seen in a Paris street
The engine introduced Destruction 3.0, allowing for a much larger range of destructible objects, other then buildings, for more realistic destruction. Audio was another focus for the game. There are audio cues that, for example, will let players know if a tank is moving towards or away from them, or if it is having trouble climbing a slope.
The developers had recorded real life sounds of vehicles and weapons from a military training exercise with their goal being to create "cleaner and brighter audio."[10] As stated by Thomas Danko, voice over producer at DICE: "No FPS ever had this large amount of VO variations for Multi Play, not even close. Over 300 for the "Man down" event alone." [11]

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